Resetting the clock on the development of the NPC/Boid symbiant – just so the video log makes sense on YouTube.
As promised, Part 1 begins our ‘warts n’ all’ development log of the system as I tweak and evolve it over time, hopefully into the flexible, challenging AI combat system I strongly believe is possible to attain.
So, without further ado, enjoy the video which is complete with my boring voice narrative Sorry about that!